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Stern must have played a lot of Shining Force and Final Fantasy Tactics as a kid, as he knows how to exploit the mechanics of this kind of combat to demand strategic and thoughtful thinking from the player.” “At heart, it’s a turn-based tactical RPG that feels like what a game of chess would be like if each piece had a big character sheet of RPG stats to take into consideration. “Overall, Telepath RPG: Servants of God is a great game…I would recommended this game wholeheartedly to those experienced in the genre who are looking for an interesting challenge that forces them to carefully think over their actions before making them.”
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“I played on Normal difficulty in the demo and even early on the combat design and enemy AI was challenging enough that I was rewarded for thinking ahead a few turns and paying attention to tactical aspects like flanking and unit direction….Narratively speaking the writing seems very good so far, and it’s clear that a lot of work went into characterization (as evidenced by the voice actor interviews on the developer’s YouTube channel) as well as the game’s intriguing and original Middle Eastern/Steampunk setting. Conversations are lengthy (in a good way) and complex, with characters expressing emotions and fears in a way that feels like real life much more than most games.” It compliments the mood of battles and dungeons perfectly, and is well worth listening to even outside your game session. “The graphics are clean and descriptive, most of the main characters feature voice acting, and the music is a complete delight. What’s most inspiring about the game is the novelty of the setting, which never seems to wear itself out.” There’s even an in-game explanation for why you’re able to see the position of every fighter on the battlefield, which is a detail that isn’t usually addressed in an SRPG of any type or setting. The conflict that drives the game is worldly and political, but the main character’s quest is a personal one about family. Small strategic details like flank attacks and ranged weapon usage are exactly right. “It’s a solid SRPG with a compelling story that should win over traditional tabletop wargamers, as well as anyone who enjoyed Disgaea or Final Fantasy Tactics…. Ideas are explored that most games ignore, such as how it feels to take someone’s life and how it is represented inside the mind.”
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“I am honestly surprised by the amount of dialogue in Telepath RPG, and at how well it is presented. Plan wisely and you will succeed–it’s very satisfying even after dozens of combats.” You’re rewarded for carefully planning your moves and turns, and seldom do you feel a battle went against you because of luck. “It’s tactical strategy at its best, and clearly harkens back to all-time great games like Shining Force or Final Fantasy Tactics. “The fighting - the wonderful, wonderful fighting- is face-rockingly awesome.”